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Unity pro xl v7.0 serial number generator The question is: How can I use std::array to store the Foos? My tests don’t work, when I print out all the elements in my vector, I get values of 0 and delete them all. I would like to store all the Foos inside the vector, but I don’t want to use dynamic allocation, since I’m using C++11, so I would like to use an std::array. Right now I have a class called set where Foo is a class that has to be passed a vector as constructor argument. When I add a new Foo object, I want to add it to the set, using push_back(). I want to do this in order to be able to remove elements from this set in O(1). I have a vector of objects Foo that I want to use as a set. How to use an std::array in a class which is designed as a vector?

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